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Build a Battle Royale and an RPG in Unity and Blender!

Partner: Udemy
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Description: "There is so much content!! I love how Blender is put into the course to give you the option to create your own weapons." - Keith"I like that you guys take the time to explain every single detail. Looking forward to get into the more serious chapters. You rock!" - Paul Tibulca"I love FPS/Battle Royale games and have been wanting to make my own game for quite a while. The fact that there is a course that teaches people how to make their own Battle Royale game is absolutely amazing. The learning is not too fast-paced or too slow-paced. It's just the right speed and goes in depth for specific assets, modifications etc. This course is amazing!" - J Dean"So far this course is very good. The instructor takes his time to explain everything and is not rushing. I will update on this comment once I've completed a bit more of the course." - Alexander K.------------------------------------------------------------------------------------------------------------We at Mammoth Interactive value input from students like you. We check the Q&A and will get back to every Q within 2 business days.Do you love Battle Royale games? This is the perfect course for you. Learn how to create a full 3D environment as well as create and animate characters to wield weapons and run a muck as they try to survive your own Battle Royale.A wildly successful Kickstarter funded this courseIn this course, you learn how to build your own Battle Royale and 3D Adventure Game with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.Why Unity®?<
Category: Development > Game Development > 3D Game Development
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Price: 199.99
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Source: Impact
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