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Realistic Animal Creation for Film in Maya & Zbrush

Partner: Udemy
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Description: Do you want to make realistic CG Animals?Tried searching for a step by step tutorial online but still no luck?Then I welcome you to Nexttut education's Realistic Animal Creation for Film: Zbrush and Maya Xgen course.WHY SHOULD YOU LEARN FROM ME:My name is Adrian Krokodil and with a bit of medical background I founded a company called SA Anatomy where I have been teaching human & animal anatomy in ZBrush for many years now. Precision & Accuracy has been always mandatory for me since I supply 3D Anatomical models around the globe.By the end of this course:Sculpt accurate animal anatomy.Texture & groom realistic animals.Render awesome portfolio piece. WHAT WILL I LEARN:Sculpting the basic tiger skeleton with ZSphereSculpting the major superficial musclesAdding skin & fat layer on topQuick retopology using ZRemesher & PolyGroupsQuick UV unwrap in ZBrushPosing our animalMaking a stand & eye partsPolypaint our sculptsExport all the required maps & files for MayaGroom in Xgen & render in Maya/ArnoldColor Correction In PhotoshopCOURSE PROJECTS:We will start by customizing our Zbrush so we can work much faster and efficiently. Then we’ll use our ZSphere to block out the basic skeleton. Then after our proportions are in place we’ll start blocking our muscles. Then we will sculpt the skin & fat layer on top(without the fine details yet). After that we will do a quick zremesher on our model using polygroups & guides, this is not to say our model will be game ready, it's just for us to get decent typology(Manual retopology is always recommended). W
Category: Design > 3D & Animation > zBrush
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Price: 99.99
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Source: Impact
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