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Mastering Coroutines in Unity

Partner: Udemy
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Description: The course begins with a basic explanation of coroutines and why they are so useful.Then you'll learn the difference between normal c# methods, update method and coroutine.Following on, we will start to build our UI animation system driven by coroutines.Our UI Animation will include some advanced techniques like:how to pause and resume the coroutinehow to check if coroutine is runninghow to delay coroutinehow to get a callback from the coroutinehow to start multiple coroutines all at oncehow to write custom yield instructionLater when our system is finished we will export it as Unity package so we will be able to use it in our next projects.Our first project where we will use our UI Animation system will be simple animated game Menu. Which will show us the flexibility of our system. The second biggest project will be a complete idle clicker game, full of interactive animations. The interesting fact will be that the game is created very effective without any update method.In the end, we will learn how to create State machines with the help of coroutines and also one very cool way how to optimize slow methods.Why learn from me?I created this course to share my passion for making games and help others to simplify their work.I am trying to find effective and fast methods to solve problems, so I hope you will find some of my systems and tips and tricks useful also for you.What you’ll learnWhat are coroutines and what they are good forCreate UI Animation SystemCallbacks from coroutinesTrigger Actions When Property is changedProgram Simple Game Without the need of Using Update MethodOptimize slow methods with coroutinesWrite custom yield instructions
Category: Development > Game Development > Unity
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Price: 199.99
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Source: Impact
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