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Learn Godot 4 by making 2 games

Partner: Udemy
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Description: In this course you'll learn the basics of programming a 2D Metroidvania game similar to Hollow Knight or Celeste and a 2D RPG similar to Zelda A link to the past with lots of different mechanic like double jumping, using a sword to kill enemy and break elements, breaking platform and way much more.I will cover in this course everything you need to know about creating a 2D game in the Godot Engine 4. This course cover all important aspects of creating a 2D game in Godot including:Game mechanics like player movement, double jump, collectibles, wall slide, wall jumpCreating a health system inspired by Zelda with a system of heartEnemyAdding mechanic like a sword to slash the enemy or break cratesScene structure and project organizationSound effects & musicCreating a saving system in two different waysCreating a map to display the position of your playerLearning how to use shaderThis list is not exhaustive - please see the course outline for a glimpse into what you're about to learn soon.I have made that course for beginner looking to understand the key concept of programming as well as for programmer coming from different engine (like Unity or GameMaker) that want to create a lots of different key mechanic of a game that are rarely covered in Godot 4.What you’ll learn2D platformer mechanics - double jumping, collectables, enemies, sword2D RPG mechanics: system of doors to open with keys, enemy throwing projectile at us, patrolling enemySounds effects, doors and switches to change levelsGodot Engine Concepts - leveraging a variety of nodes, structuring scenes, signals, and moreCreating map and a flexible saving systemAre there any course requirements or prereq
Category: Development > Game Development > Godot
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Price: 49.99
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Source: Impact
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