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Unreal Engine 5 - Learn Environment Art for 3D Video Games

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Partner: Udemy
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Description: Modular Building Kits and Trim Sheets for Video gamesLearn what it takes to become a professional Level/Environment Artist working on 3D Video Games Development!What you will learn:- Planning your Projects professionally- 3D Modelling Tips- Planning and creating Modular Building Kits- Planning and creating Trim Sheets- Creating a clean Project Structure using 3Ds Max and Unreal Engine 5- Understanding and following the Texel Density guidelines- Integrating Assets by increments in UE5- Creating basic and advanced shaders in UE5- Using Weighted Normals- Adding Props for Set Dressing a scene in UE5- Sculpting a custom terrain using UE5 Landscape Tool- Using the Foliage tool to create an organic composition to complement your exterior environments- Environment Lighting / Post-Process / Composition for a final Render- Creating High Quality Renders using the Movie render Queues- Creating a Professional Breakdown Document for your PortfolioRequirements:No prior knowledge is formally required as everything is done from scratch- Downloading UE5 (Basic understanding is helpful but not required)- DCC Package (3Ds Max or Maya or Blender)- 2D Editing software (Photoshop or Canva)- Substance Painter- Downloading all the course resourcesThis Game Art class is focusing on Planning and Creating Modular Building Kits and Trim Sheets, however, we will cover the complete workflow of Environment creation from Conception to final integration in Unreal Engine 5.Along the way, we will learn:- how to optimize our custom Assets- how to establish and follow our Texel Density guidelines- how to work on a professional production of a Video Game Environment- how to work by increments and update our assets/textures step by step- how the Shaders work in UE5- how Weighted Normals work and why
Category: Design > 3D & Animation > Unreal Engine
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Price: 104.99
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Source: Impact
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