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Metroidvania Toolkit: Make a 2D Action Platformer in Unity

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Partner: Udemy
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Description: Hi! I'm Brent, I also go by I_Am_Err00r, and thanks so much for taking a look at my first course, "Metroidvania Toolkit";  I run a solo game development company Error Free Games, am currently in development making a Metroidvania style action platformer, and wanted to share some of the knowledge I have acquired in making this popular style of genre with the rest of the game dev community.This course is for anyone who is interested in learning the ins and outs of how to create a 2D action platformer from scratch and we will be creating everything from the ground up; throughout the entire series I will take the time to explain and provide insight on how I go about coming up with solutions and we will be building up the solution from nothing which will make understanding complicated theories with code architecture and maintenance easier to comprehend for those who are new.In this course, I will provide solutions for the following popular features:Horizontal MovementJumping and Double/Multi-JumpingWall Sliding/Wall JumpingCrouchingDash/Dodge RollGrappling HookObject Pooling/Weapon Projectile SystemWeapon InventoryScene/Room ManagementCamera MovementMini Map/World MapSave/Load SystemCharacter Ability AcquisitionEnemy AIRandom Drops Player/Enemy HealthData Persistency within UnityIf you're new to coding, game design, or Unity, then the initial section I provide will get you up to speed and quickly teach you the most basic ideas behind coding as well as how to work within Unity; by the end of the initial section you will have a good understanding of what the different windows in the Unity editor do, as well as an understanding of the most basic data types that are foundati
Category: Development > Game Development > Game Design
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Price: 19.99
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Source: Impact
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